Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Thrown into a brutal ground war |
1 |
19 |
Nearly killed. Owe 7,500 for medical bills. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Army (Infantry). |
2 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Smuggle illegal items onto a planet. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Voluntarily left Merchant Marine |
6 |
36 |
Became a Agent (Intelligence). |
6 |
38 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
38 |
Became a Entertainer (Artist). |
7 |
40 |
Gain a patron in the arts. Gain an Ally |
7 |
42 |
Promoted to Entertainer (Artist) rank 1. |
8 |
42 |
Continued as Entertainer (Artist). |
8 |
46 |
Criticised a questionable political leader on Carleton Day's homeworld, causing his downfall. Gain an Enemy |
8 |
46 |
Promoted to Entertainer (Artist) rank 2. |
9 |
46 |
Continued as Entertainer (Artist). |
9 |
47 |
Join homeworld’s celebrity circles |
9 |
50 |
Promoted to Entertainer (Artist) rank 3. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Entertainer (Artist). |
10 |
54 |
A new romantic starts. Gain an Ally. |
10 |
54 |
Promoted to Entertainer (Artist) rank 4. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |