Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Cecil Ruth is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
19 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
20 |
Cecil Ruth reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Cecil Ruth sponge off Cecil Ruth's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
2 |
23 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
3 |
23 |
Continued as Noble (Diplomat). |
3 |
24 |
Cecil Ruth manipulate and charm Cecil Ruth's way through high society. Gain a Rival and an Ally. |
3 |
27 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
4 |
27 |
Continued as Noble (Diplomat). |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Navy (Flight) with the new title Crewman. |
5 |
33 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Failed to qualify for Scientist (Scholar). |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
34 |
Betrayed by a friend. One of Cecil Ruth's Contacts or Allies betrays Cecil Ruth, ending Cecil Ruth's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Failed to qualify for Worker (Citizen). |
7 |
34 |
Switched to Drifter (Scavenger). |
7 |
37 |
Attacked by enemies and injured. |
7 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
37 |
Gain Enemy if Cecil Ruth don't already have one. |
7 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Continued as Drifter (Scavenger). |
8 |
40 |
Severely injured. Owe 20,000 for medical bills. |
9 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
Cecil Ruth secretly provide religious rites for a dying leader or noble, although they do not share Cecil Ruth's faith. Gain an Ally in the family and a Rival who disagrees with Cecil Ruth's choice. |
9 |
44 |
Forced to continue current assignment. |
9 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
44 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Cecil Ruth refuse to secretly provide religious rites for a dying leader or noble, because they do not share Cecil Ruth's faith. |
10 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Continued as Believer (Missionary/Humanitarian). |
11 |
51 |
A notable academic consults with Cecil Ruth about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
12 |
52 |
Continued as Believer (Missionary/Humanitarian). |
12 |
53 |
Cecil Ruth aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |