Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Gained a contact. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Engineer/Gunner) with previous rank. |
4 |
32 |
Abuse Chauncey Finnerty's position for profit. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Vessel participates in a notable military engagement. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 6 with the new title Master Chief. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
46 |
Chauncey Finnerty foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 7. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
50 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
9 |
50 |
Became a Citizen (Colonist). |
9 |
54 |
Chauncey Finnerty learn something Chauncey Finnerty should not have – a corporate secret, a political scandal – which Chauncey Finnerty can profit from illegally. |
9 |
54 |
Promoted to Citizen (Colonist) rank 1. |