Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
25 |
Claire Head's work ends up coming home with Claire Head, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
27 |
Claire Head is sent to a new community or parish to preach The Word among the poor. |
4 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Gained a contact. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Claire Head come into conflict with a splinter group Claire Head's own religion which maintains Claire Head's version is the wrong one. Gain 1 Rivals. |
7 |
35 |
Failed to qualify for Explorer (Scout). |
7 |
35 |
Became a Drifter (Barbarian). |
7 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
39 |
Continued as Drifter (Barbarian). |
9 |
43 |
Voluntarily left Barbarian |
9 |
43 |
Became a Merchant (Free Trader). |
9 |
46 |
Given advanced training in a specialist field |
9 |
47 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Merchant (Free Trader). |
10 |
50 |
A series of bad deals and decisions force Claire Head into bankruptcy. Claire Head salvages what Claire Head can. |
11 |
50 |
Retired. |
11 |
53 |
Accused of a crime. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |