Retired Junior Project Worker Clarance Gardner  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 56 M 1 (-2) 4 (-1) 1 (-2) 7 (0) 5 (-1) 8 (0)141758
Dazzling, Flowing mane of hair, Foolhardy
 
Skills
Advocate 1
Animals (Handling) 1
Astrogation 0
Diplomat 1
Electronics 0
Gun Combat 0
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Pilot (Small Craft) 1
Profession (Spacer) 0
Recon 1
Science (Social Sciences/Archaeology) 1
Science (Physical Sciences/Chemistry) 1
Science (Social Sciences/History) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 03
Scholar Scientist 12
Scholar Field Researcher 12
Merchant Merchant Marine Crewman01
Drifter Scavenger 02
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Connie Weaver Enemy 0 1 2 2 Kedepu (F/47)
Connie Weaver is missing under suspicious circumstances.
Samantha Cox Rival 2 0 0 2 Ronnin (F/68)
Relationship becomes more moderate.
Alvah Holland Rival 0 2 1 1 Kedepu (M/40)
Alvah Holland gained power at the expense of a third party who now blames the character.
Queen Boyd Enemy 0 6 0 0 Solomani, Imperium (F/17)
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Clarance Gardner survey an alien world.
2 22 Continued as Scout (Courier).
2 24 Serve as the courier for an important message from the Imperium.
3 26 Continued as Scout (Courier).
3 28 Clarance Gardner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clarance Gardner fail to help. Gain an Enemy.
3 28 Psychologically damaged by Clarance Gardner's time in the scouts.
3 30 Forced to muster out.
4 30 Became a Scholar (Scientist).
4 31 Good fortune
4 34 Promoted to Scholar (Scientist) rank 1.
5 34 Continued as Scholar (Scientist).
5 36 Entangled in a bureaucratic or legal morass that distracts Clarance Gardner from Clarance Gardner's work.
6 38 Attempted to change assignments.
6 38 Switched to Scholar (Field Researcher) with previous rank.
6 42 A rival researcher blackens Clarance Gardner's name or steals Clarance Gardner's research. Gain a Rival.
7 42 Continued as Scholar (Field Researcher).
7 44 A disaster leaves several injured, and others blame Clarance Gardner, forcing Clarance Gardner to leave Clarance Gardner's career. Gain a Rival.
7 44 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
8 44 Failed to qualify for Artist (Entertainer).
8 44 Submitted to the draft.
8 44 Became a Merchant (Merchant Marine) with the new title Crewman.
8 45 A series of bad deals and decisions force Clarance Gardner into bankruptcy. Clarance Gardner salvages what Clarance Gardner can.
9 45 Became a Drifter (Scavenger).
9 46 Nearly killed. Owe 20,000 for medical bills.
10 46 Failed to qualify for Merchant Academy.
10 46 Continued as Drifter (Scavenger).
10 47 Offered job by a patron. Now owe him a favor.
10 50 Forced to muster out.
11 50 Aging Crisis. Owe 40,000 for medical bills.
11 50 Retired at age 50.
11 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 51 A notable academic consults with Clarance Gardner about a publication or documentary he is working on. Gain a Contact in academia.
12 54 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙