Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Nearly killed. Owe 22,500 for medical bills. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Courier). |
4 |
33 |
Claude Lambert spend a great deal of time on the fringes of Charted Space. |
4 |
33 |
Claude Lambert have no idea what happened to Claude Lambert – they found Claude Lambert's ship drifting on the fringes of friendly space. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
When dealing with an alien race, Claude Lambert botch an opportunity to gather extra intelligence about them. |
5 |
37 |
Psychologically damaged by Claude Lambert's time in the scouts. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scout (Explorer) with previous rank. |
6 |
41 |
Spend several years jumping from world to world in Claude Lambert's scout ship. |
6 |
42 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
45 |
Claude Lambert's scout ship is one of the first on the scene to rescue the survivors of a disaster but Claude Lambert fail to help. Gain an Enemy. |
7 |
45 |
Claude Lambert have no idea what happened to Claude Lambert – they found Claude Lambert's ship drifting on the fringes of friendly space. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Returned to Scout (Courier). |
8 |
49 |
Claude Lambert inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
49 |
Became a Citizen (Colonist). |
9 |
52 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
52 |
Returned to Drifter (Scavenger). |
10 |
56 |
Find valuable salvage. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |