Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Cletus Clements's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cletus Clements fail to help. Gain an Enemy. |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Spend several years jumping from world to world in Cletus Clements's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Cletus Clements Cletus Clements's job. |
5 |
31 |
Became a Scholar (Physician). |
5 |
34 |
Gained a contact. |
5 |
35 |
Promoted to Scholar (Physician) rank 1. |
6 |
35 |
Voluntarily left Physician |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Cletus Clements is caught in the periphery of a scandal. |
6 |
38 |
Demoted to Believer (Holy Warrior) rank -1. |
7 |
39 |
Voluntarily left Holy Warrior |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Voluntarily left Scavenger |
8 |
43 |
Failed to qualify for Corporate (Citizen). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Make an unexpected connection outside Cletus Clements's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
A good deal ensures Cletus Clements is living the high life for a few years. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Make an unexpected connection outside Cletus Clements's normal circles. Gain a Contact. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |