Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Suffer from a life-threatening illness. |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
Cliff Sims discover a world, item or information of worth to the Imperium. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
34 |
Cliff Sims's ship is ambushed by enemy vessels. Cliff Sims successfully ran to the jump point. |
4 |
34 |
Promoted to Scout (Explorer) rank 2. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
When dealing with an alien race, Cliff Sims have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
38 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
6 |
38 |
Voluntarily left Explorer |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
Hard times caused by a lack of interstellar trade costs Cliff Sims's job. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
46 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
46 |
Became a Entertainer (Performer). |
8 |
48 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Failed to qualify for Merchant Academy. |
9 |
48 |
Switched to Drifter (Scavenger). |
9 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
56 |
Find valuable salvage. |