Retired Major Clint Sapping  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 56 M 1 (-2) 1 (-2) 2 (-2) 5 (-1) 9 (1) 8 (0)112598
Pessimistic, Hairy back, Muscular legs
 
Skills
Advocate 0
Art (Presentation/Holography) 1
Athletics 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Explosives 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Investigate 0
Leadership 1
Mechanic 0
Melee 0
Navigation 1
Persuade 1
Profession (Worker) 0
Recon 0
Science (Social Sciences/Economics) 1
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Major3 / 02
Scholar Field Researcher 24
Merchant Merchant Marine Crewman01
Drifter Barbarian 01
Citizen Corporate 02
 
Name Type Affinity Enmity Power Influence Species
Elmore Gibson Ally 3 0 0 2 Dynchia (M/35)
Elmore Gibson has had an unexpected run of good fortune lately.
Denver Leaby Rival 2 0 0 3 Vlazhdumecta (M/48)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Army (Infantry) with the new title Private.
1 21 Surrounded and outnumbered by the enemy, Clint Sapping hold out until relief arrives.
1 22 Commissioned in Army (Infantry) with the new title Lieutenant.
1 22 Promoted to Army (Infantry) officer rank 2 with the new title Captain.
2 22 Continued as Army (Infantry).
2 25 Assigned to an urbanised planet torn by war.
2 26 Promoted to Army (Infantry) officer rank 3 with the new title Major.
3 26 Voluntarily left Infantry
3 26 Became a Scholar (Field Researcher).
3 30 Good fortune
4 30 Continued as Scholar (Field Researcher).
4 33 Work for an eccentric but brilliant mentor, who becomes an Ally.
4 34 Promoted to Scholar (Field Researcher) rank 1.
5 34 Continued as Scholar (Field Researcher).
5 37 Make a breakthrough in Clint Sapping's field.
5 38 Promoted to Scholar (Field Researcher) rank 2.
6 38 Continued as Scholar (Field Researcher).
6 41 Caught cheating in some fashion, advancing Clint Sapping's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6 41 A disaster leaves several injured, and others blame Clint Sapping, forcing Clint Sapping to leave Clint Sapping's career. Gain a Rival.
6 41 Severely injured. Owe 3,750 for medical bills.
6 41 Gain an Enemy
6 42 Forced to muster out.
7 42 Became a Merchant (Merchant Marine) with the new title Crewman.
7 44 Embroiled in legal trouble.
8 46 Voluntarily left Merchant Marine
8 46 Became a Drifter (Barbarian).
8 48 Nearly killed. Owe 15,000 for medical bills.
9 48 Became a Citizen (Corporate).
9 52 Spent time maintaining and using heavy vehicles.
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Citizen (Corporate).
10 54 Clint Sapping's business expands, Clint Sapping's corporation grows, or the colony thrives.
11 56 Aging Crisis. Owe 10,000 for medical bills.
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