Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Make an unexpected connection outside Cody Fox's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Imperial trade restrictions force Cody Fox out of business. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Cody Fox's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Became a Drifter (Barbarian). |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
7 |
42 |
Became a Scholar (Scientist). |
7 |
45 |
Agreed to perform research that goes against Cody Fox's conscience. Gain 1 Enemies. |
8 |
46 |
Voluntarily left Scientist |
8 |
46 |
Switched to Merchant (Free Trader). |
8 |
49 |
A sudden war destroys Cody Fox's trade routes and contacts, forcing Cody Fox to flee that region of space. |
8 |
49 |
Gain rebels as Enemy |
9 |
49 |
Switched to Drifter (Scavenger). |
9 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |