Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
24 |
A mission goes disastrously wrong due to Cornelious Martin's commander’s error or incompetence, but Cornelious Martin survive. |
3 |
24 |
Cover for the commander and gain an Ally. |
3 |
27 |
Attempt at commissioned failed. |
3 |
27 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Marine Support (Marine). |
4 |
27 |
Continued as Marine (Ground Assault). |
4 |
30 |
A mission goes wrong; Cornelious Martin and several others are captured and mistreated by the enemy. Gain Cornelious Martin's jailer as an Enemy. |
5 |
30 |
Became a Citizen (Corporate). |
5 |
34 |
Cornelious Martin learn something Cornelious Martin should not have – a corporate secret, a political scandal – which Cornelious Martin can profit from illegally. |
5 |
34 |
Promoted to Citizen (Corporate) rank 1. |
6 |
34 |
Continued as Citizen (Corporate). |
6 |
38 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
38 |
Continued as Citizen (Corporate). |
7 |
39 |
A revolution, attack or other unusual event throws Cornelious Martin's life into chaos, forcing Cornelious Martin to leave the planet. |
8 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
40 |
Cornelious Martin retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
43 |
Voluntarily left Missionary/Humanitarian |
9 |
43 |
Failed to qualify for Broker (Merchant). |
9 |
43 |
Became a Drifter (Scavenger). |
9 |
46 |
Attacked by enemies and injured. |
9 |
46 |
Nearly killed. Owe 17,500 for medical bills. |
9 |
46 |
Gain Enemy if Cornelious Martin don't already have one. |
10 |
47 |
Continued as Drifter (Scavenger). |
10 |
48 |
Offered job by a patron. Now owe him a favor. |
11 |
51 |
Became a Scout (Courier). |
11 |
55 |
Severely injured. Owe 15,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired at age 55. |