Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Hard times caused by a lack of interstellar trade costs Cyrus Sim Cyrus Sim's job. |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Birth or Death involving a family member or close friend. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Failed to qualify for Army Support (Army). |
4 |
26 |
Continued as Drifter (Scavenger). |
4 |
28 |
Find valuable salvage. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
31 |
Attacked by enemies and injured. |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Gain Enemy if Cyrus Sim don't already have one. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Opponents of Cyrus Sim's belief system ambush Cyrus Sim. |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Retired. |
7 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
Moved to a new world. |
9 |
50 |
Gained a contact. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Victim of a crime. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |