Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
When dealing with an alien race, Dale Woods botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Psychologically damaged by Dale Woods's time in the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Dale Woods's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Scarred. Owe 5,000 for medical bills. |
5 |
31 |
Became a Rogue (Enforcer). |
5 |
33 |
Arrested |
6 |
33 |
Became a Prisoner (Inmate). |
6 |
36 |
Attacked by another prisoner. |
7 |
37 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
39 |
Vocational Training. |
7 |
41 |
Promoted to Prisoner (Fixer) rank 1. |
8 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Switched to Prisoner (Thug) with previous rank. |
8 |
43 |
Defeated a prison gang. Gain an Enemy. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Returned to Prisoner (Fixer). |
9 |
47 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Continued as Prisoner (Fixer). |
10 |
52 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |