Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
On the front lines of a planetary assault and occupation. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
23 |
Scarred. Fully recovered. |
3 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Became a Army (Army Support) with the new title Private. |
4 |
26 |
Advanced training in a specialist field |
4 |
28 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
4 |
28 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
5 |
28 |
Continued as Army (Army Support). |
5 |
32 |
Assigned to an urbanised planet torn by war. |
5 |
32 |
Promoted to Army (Army Support) officer rank 3 with the new title Major. |
6 |
32 |
Continued as Army (Army Support). |
6 |
35 |
Commanding officer takes an interest in Delmar Nichols's career. |
6 |
36 |
Promoted to Army (Army Support) officer rank 4 with the new title Lieutenant Colonel. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Failed to qualify for Infantry (Army). |
7 |
36 |
Continued as Army (Army Support). |
7 |
37 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
37 |
Gain rebels as Enemy |
8 |
37 |
Failed to qualify for Merchant Academy. |
8 |
37 |
Submitted to the draft. |
8 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
39 |
Established a network of contacts. Gain 2 contacts. |
8 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
41 |
Continued as Agent (Law Enforcement). |
9 |
45 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
45 |
Returned to Drifter (Scavenger). |
10 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
49 |
Failed to qualify for Free Trader (Merchant). |
11 |
49 |
Continued as Drifter (Scavenger). |
11 |
53 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Retired at age 53. |