Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Suffer from a life-threatening illness. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
6 |
38 |
Failed to qualify for Infantry (Army). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Surveyor). |
6 |
42 |
When dealing with an alien race, Derrick Abberton botch an opportunity to gather extra intelligence about them. |
6 |
42 |
Psychologically damaged by Derrick Abberton's time in the scouts. |
6 |
42 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
46 |
Derrick Abberton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Derrick Abberton fail to help. Gain an Enemy. |
7 |
46 |
Severely injured. Owe 5,000 for medical bills. |
8 |
46 |
Voluntarily left Surveyor |
8 |
46 |
Became a Citizen (Colonist). |
8 |
50 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
9 |
50 |
Switched to Drifter (Scavenger). |
9 |
53 |
Gained a contact. |
9 |
54 |
Promoted to Drifter (Scavenger) rank 1. |