Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Derrick Carbey's job. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
29 |
Derrick Carbey's ship is damaged, and Derrick Carbey have to hitch-hike Derrick Carbey's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 6 Contacts. Gain 2 Enemies. |
4 |
29 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Go undercover to investigate an enemy. |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Established a network of contacts. Gain 3 contacts. |
6 |
37 |
Voluntarily left Law Enforcement |
6 |
37 |
Became a Citizen (Corporate). |
6 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Derrick Carbey refused an offer of inducements to betray Derrick Carbey's faith. Gain 5 enemies. |
8 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Derrick Carbey accepted an offer of inducements to betray Derrick Carbey's faith. Gain 370,000 in cash. |
10 |
50 |
Switched to Drifter (Barbarian). |
10 |
54 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |