Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Moved to a new world. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Dillard Greerson spend a great deal of time on the fringes of Charted Space. |
2 |
23 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Dillard Greerson's ship is damaged, and Dillard Greerson have to hitch-hike Dillard Greerson's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 3 Contacts. Gain 2 Enemies. |
4 |
29 |
Became a Citizen (Colonist). |
4 |
33 |
Dillard Greerson learn something Dillard Greerson should not have – a corporate secret, a political scandal – which Dillard Greerson can profit from illegally. |
4 |
33 |
Promoted to Citizen (Colonist) rank 1. |
5 |
33 |
Continued as Citizen (Colonist). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
37 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
39 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A good deal ensures Dillard Greerson is living the high life for a few years. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Imperial trade restrictions force Dillard Greerson out of business. |
10 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
53 |
Dillard Greerson is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |