Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
26 |
Don Harris befriend a superior in the corporation or the colony. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Don Harris's business expands, Don Harris's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Voluntarily left Corporate |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A series of bad deals and decisions force Don Harris into bankruptcy. Don Harris salvages what Don Harris can. |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
39 |
Don Harris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Failed to qualify for Corporate (Citizen). |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
46 |
A new romantic starts. Gain an Ally. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
51 |
Suffer from a life-threatening illness. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |