Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
21 |
Gain Enemy if Duke Stevens don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attempted a risky adventure and was sent to prison. |
4 |
30 |
Became a Prisoner (Thug). |
4 |
33 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Continued as Prisoner (Thug). |
5 |
38 |
Hire a new lawyer. |
5 |
38 |
Promoted to Prisoner (Thug) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Scout (Surveyor). |
6 |
40 |
Duke Stevens survey an alien world. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
43 |
Duke Stevens's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
50 |
Serve as the courier for an important message from the Imperium. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Scout (Courier) with previous rank. |
9 |
51 |
When dealing with an alien race, Duke Stevens have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |