Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Duuandesh's work ends up coming home with Duuandesh, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
25 |
Make an unexpected connection outside Duuandesh's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
28 |
Smuggle illegal items onto a planet. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
32 |
A series of bad deals and decisions force Duuandesh into bankruptcy. Duuandesh salvages what Duuandesh can. |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
36 |
Duuandesh run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Became a Scholar (Physician). |
7 |
38 |
Win a prestigious prize for Duuandesh's work. |
7 |
40 |
Promoted to Scholar (Physician) rank 1. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Failed to qualify for Scientist (Scholar). |
8 |
40 |
Continued as Scholar (Physician). |
8 |
44 |
Contact with Government. |
9 |
44 |
Continued as Scholar (Physician). |
9 |
45 |
Make a breakthrough in Duuandesh's field. |
10 |
48 |
Attempted to change assignments. |
10 |
48 |
Failed to qualify for Scientist (Scholar). |
10 |
48 |
Continued as Scholar (Physician). |
10 |
52 |
Win a prestigious prize for Duuandesh's work. |
11 |
52 |
Continued as Scholar (Physician). |
11 |
55 |
Cheated in some fashion, advancing Duuandesh's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
11 |
55 |
Gain an Enemy |
11 |
56 |
Promoted to Scholar (Physician) rank 2. |