Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
E-ka Waath run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Navy (Flight) with the new title Crewman. |
2 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
21 |
Failed to qualify for Journalist (Entertainer). |
3 |
21 |
Switched to Drifter (Wanderer). |
3 |
22 |
E-ka Waath do not know what happened to E-ka Waath. There is a gap in E-ka Waath's memory. |
4 |
22 |
Became a Scout (Surveyor). |
4 |
25 |
E-ka Waath have no idea what happened to E-ka Waath – they found E-ka Waath's ship drifting on the fringes of friendly space. |
5 |
25 |
Returned to Drifter (Scavenger). |
5 |
28 |
E-ka Waath run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
28 |
Failed to qualify for Explorer (Scout). |
6 |
28 |
Submitted to the draft. |
6 |
28 |
Became a Merchant (Merchant Marine). |
6 |
30 |
Given advanced training in a specialist field |
7 |
32 |
Continued as Merchant (Merchant Marine). |
7 |
34 |
Given advanced training in a specialist field |
8 |
36 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
36 |
Retired at age 36. |
8 |
36 |
Continued as Merchant (Merchant Marine). |
8 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
40 |
Continued as Merchant (Merchant Marine). |
9 |
44 |
Forced to muster out. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
48 |
E-ka Waath is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
48 |
Voluntarily left Mainstream Believer |
11 |
48 |
Became a Citizen (Corporate). |
11 |
49 |
E-ka Waath is rewarded for E-ka Waath's diligence or cunning. |
11 |
52 |
Promoted to Citizen (Corporate) rank 1. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Continued as Citizen (Corporate). |
12 |
55 |
A revolution, attack or other unusual event throws E-ka Waath's life into chaos, forcing E-ka Waath to leave the planet. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |