Retired Initiate E-ka Waath  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 56 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 2 (-2)111872
Malice
 
Skills
Admin 1
Astrogation 0
Broker 1
Diplomat 0
Drive (Wheel) 1
Electronics (Comms) 1
Flyer (Airship) 1
Gambler 1
Gun Combat 0
Mechanic 1
Pilot 0
Profession (Worker/Biologicals) 1
Profession (Worker/Religion) 2
Science (Social Sciences/Belief) 1
Science (Life Sciences/Biology) 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Navy Flight Crewman01
Drifter Wanderer 01
Scout Surveyor 01
Merchant Merchant Marine Senior Crewman14
Believer Mainstream Believer Initiate11
Citizen Corporate 12
 
Name Type Affinity Enmity Power Influence Species
Orko Ally 5 1 1 0 Vargr, Imperium (F/22)
Relationship soured.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 E-ka Waath run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Became a Navy (Flight) with the new title Crewman.
2 21 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3 21 Failed to qualify for Journalist (Entertainer).
3 21 Switched to Drifter (Wanderer).
3 22 E-ka Waath do not know what happened to E-ka Waath. There is a gap in E-ka Waath's memory.
4 22 Became a Scout (Surveyor).
4 25 E-ka Waath have no idea what happened to E-ka Waath – they found E-ka Waath's ship drifting on the fringes of friendly space.
5 25 Returned to Drifter (Scavenger).
5 28 E-ka Waath run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 28 Failed to qualify for Explorer (Scout).
6 28 Submitted to the draft.
6 28 Became a Merchant (Merchant Marine).
6 30 Given advanced training in a specialist field
7 32 Continued as Merchant (Merchant Marine).
7 34 Given advanced training in a specialist field
8 36 Aging Crisis. Owe 30,000 for medical bills.
8 36 Retired at age 36.
8 36 Continued as Merchant (Merchant Marine).
8 40 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 40 Aging Crisis. Owe 50,000 for medical bills.
9 40 Continued as Merchant (Merchant Marine).
9 44 Forced to muster out.
10 44 Aging Crisis. Owe 20,000 for medical bills.
10 44 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 48 E-ka Waath is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
10 48 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 48 Aging Crisis. Owe 60,000 for medical bills.
11 48 Voluntarily left Mainstream Believer
11 48 Became a Citizen (Corporate).
11 49 E-ka Waath is rewarded for E-ka Waath's diligence or cunning.
11 52 Promoted to Citizen (Corporate) rank 1.
12 52 Aging Crisis. Owe 10,000 for medical bills.
12 52 Continued as Citizen (Corporate).
12 55 A revolution, attack or other unusual event throws E-ka Waath's life into chaos, forcing E-ka Waath to leave the planet.
13 55 Aging Crisis. Owe 10,000 for medical bills.
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