Project Worker Earl McKenzie  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 56 M 1 (-2) 1 (-2) 5 (-1) 4 (-1) 11 (1) 3 (-1)1154B3
Complacent, Performer
 
Skills
Admin 0
Animals 0
Art (Performing/Performer) 1
Athletics 0
Carouse 0
Deception 0
Diplomat 0
Drive (Wheel) 1
Gun Combat 0
Heavy Weapons 0
Investigate 1
Jack-of-All-Trades 3
Mechanic 0
Melee (Unarmed) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 13
Entertainer Artist 12
Drifter Wanderer 01
Scout Surveyor 01
Believer Missionary/Humanitarian Project Worker12
 
EducationGraduated
Marine Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Rollie Cox Contact 2 0 3 0 Vanejenese (M/49)
Burkhauu Shisikhaa Enemy 0 3 1 0 Vilani, Imperium (F/44)
Burkhauu Shisikhaa's influence is diminished.
Pansy Buchannan Enemy 0 3 0 1 Vanejenese (F/70)
Lillie Clubb Enemy 0 3 0 2 Vanejenese (M/31)
An incident occured.
Ella Henderson Enemy 0 3 1 0 Vanejenese (M/73)
Sophronia Ortiz Enemy 0 5 0 0 Luriani (F/53)
Sophronia Ortiz was ruined by misfortune caused by the character.
Theodore Coulston Enemy 0 4 0 0 Vanejenese (M/23)
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 20 War breaks out, triggering a mandatory draft.
1 20 Fled from the draft.
1 20 Dropped out of military academy.
2 20 Became a Drifter (Barbarian).
2 21 Betrayed by a friend. One of Earl McKenzie's Contacts or Allies betrays Earl McKenzie, ending Earl McKenzie's career. That Contact or Ally becomes a Rival or Enemy.
3 21 Became a Entertainer (Artist).
3 22 One of Earl McKenzie's pieces of art is stolen, and the investigation brings Earl McKenzie into the criminal underworld.
4 25 Continued as Entertainer (Artist).
4 28 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
4 29 Promoted to Entertainer (Artist) rank 1.
5 29 Voluntarily left Artist
5 29 Switched to Drifter (Wanderer).
5 31 Drafted into Surveyor
6 33 Became a Scout (Surveyor).
6 35 When dealing with an alien race, Earl McKenzie botch an opportunity to gather extra intelligence about them.
6 35 Psychologically damaged by Earl McKenzie's time in the scouts.
7 37 Voluntarily left Surveyor
7 37 Returned to Drifter (Barbarian).
7 40 Attacked by enemies that Earl McKenzie easily defeat.
7 40 Gain Enemy if Earl McKenzie don't already have one.
7 41 Promoted to Drifter (Barbarian) rank 1.
8 41 Continued as Drifter (Barbarian).
8 45 Forced to muster out.
9 45 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 47 Earl McKenzie refused an offer of inducements to betray Earl McKenzie's faith. Gain 6 enemies.
10 49 Continued as Believer (Missionary/Humanitarian).
10 53 Earl McKenzie faith enjoys an explosion of popularity largely thanks to Earl McKenzie's efforts.
10 53 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 53 Forced to muster out.
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