Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Earl Ronald spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
Gain a contact in an alien race. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
29 |
When dealing with an alien race, Earl Ronald botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Earl Ronald have no idea what happened to Earl Ronald – they found Earl Ronald's ship drifting on the fringes of friendly space. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Courier) with previous rank. |
4 |
33 |
Earl Ronald's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Good fortune |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Earl Ronald's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
42 |
Promoted to Scout (Courier) rank 2. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Surveyor (Scout). |
7 |
42 |
Continued as Scout (Courier). |
7 |
45 |
Earl Ronald's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
46 |
Continued as Scout (Courier). |
8 |
48 |
Earl Ronald spend a great deal of time on the fringes of Charted Space. |
8 |
48 |
Gain a contact in an alien race. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
53 |
Make an unexpected connection outside Earl Ronald's normal circles. Gain a Contact. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |