Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Ed Jephcots's ship is damaged, and Ed Jephcots have to hitch-hike Ed Jephcots's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 1 Contacts. Gain 1 Enemies. |
2 |
22 |
Became a Merchant (Broker). |
2 |
25 |
A sudden war destroys Ed Jephcots's trade routes and contacts, forcing Ed Jephcots to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
A good deal ensures Ed Jephcots is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Given advanced training in a specialist field |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Broker) rank 4. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Make an unexpected connection outside Ed Jephcots's normal circles. Gain a Contact. |
7 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Voluntarily left Broker |
7 |
42 |
Retired. |
7 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |