Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Encounter a Psionic institute. |
1 |
21 |
Tested for psionic powers |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
25 |
Gain a contact outside of normal circles. |
2 |
26 |
Promoted to Psion (Psi-Warrrior) rank 1. |
3 |
26 |
Continued as Psion (Psi-Warrrior). |
3 |
27 |
Refuse to misuse powers for personal gain. |
3 |
30 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
32 |
Moved to a new world. |
5 |
34 |
Continued as Psion (Psi-Warrrior). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Psion (Psi-Warrrior) rank 3. |
6 |
38 |
Continued as Psion (Psi-Warrrior). |
6 |
40 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Scout (Courier). |
7 |
46 |
When dealing with an alien race, Edmund Simmons botch an opportunity to gather extra intelligence about them. |
7 |
46 |
Edmund Simmons have no idea what happened to Edmund Simmons – they found Edmund Simmons's ship drifting on the fringes of friendly space. |
8 |
46 |
Continued as Scout (Courier). |
8 |
47 |
Edmund Simmons survey an alien world. |
9 |
50 |
Continued as Scout (Courier). |
9 |
54 |
Edmund Simmons's ship is damaged, and Edmund Simmons have to hitch-hike Edmund Simmons's way back across the stars to the nearest scout base. |
9 |
54 |
Gain 3 Contacts. Gain 1 Enemies. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Retired at age 54. |