Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Edna Cameron spend a great deal of time on the fringes of Charted Space. |
1 |
22 |
Psychologically damaged by Edna Cameron's time in the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
25 |
Spend several years jumping from world to world in Edna Cameron's scout ship. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Scout (Explorer). |
3 |
29 |
Psychologically damaged by Edna Cameron's time in the scouts. |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Find valuable salvage. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
43 |
Find valuable salvage. |
8 |
45 |
Voluntarily left Wanderer |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Make an unexpected connection outside Edna Cameron's normal circles. Gain a Contact. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |