Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Elder Lowe's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elder Lowe fail to help. Gain an Enemy. |
1 |
19 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Moved to a new world. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Elder Lowe come into conflict with a splinter group Elder Lowe's own religion which maintains Elder Lowe's version is the wrong one. Gain 2 Rivals. |
4 |
27 |
Failed to qualify for Infantry (Army). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Switched to Scout (Surveyor) with previous rank. |
4 |
29 |
Elder Lowe's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Failed to qualify for Merchant Academy. |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
38 |
Elder Lowe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Returned to Believer (Missionary/Humanitarian). |
7 |
42 |
Opponents of Elder Lowe's belief system ambush Elder Lowe. |
7 |
42 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
8 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Retired. |
8 |
44 |
Gained a contact. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
48 |
Victim of a crime. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Accused of a crime. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |