Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A series of bad deals and decisions force Elisha Carbey into bankruptcy. Elisha Carbey salvages what Elisha Carbey can. |
2 |
20 |
Became a Scout (Courier). |
2 |
24 |
Perform an exemplary service for the scouts. |
2 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Courier). |
3 |
27 |
Elisha Carbey's ship is damaged, and Elisha Carbey have to hitch-hike Elisha Carbey's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 4 Contacts. Gain 3 Enemies. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Vessel participates in a diplomatic mission. |
4 |
31 |
Gain a contact. |
4 |
31 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Flight). |
5 |
33 |
Elisha Carbey foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
35 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Line/Crew (Navy). |
6 |
35 |
Continued as Navy (Flight). |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
7 |
39 |
Continued as Navy (Flight). |
7 |
41 |
Elisha Carbey is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
8 |
41 |
Became a Drifter (Barbarian). |
8 |
42 |
Attacked by enemies and injured. |
8 |
42 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
42 |
Gain Enemy if Elisha Carbey don't already have one. |
9 |
45 |
Continued as Drifter (Barbarian). |
9 |
49 |
Elisha Carbey do not know what happened to Elisha Carbey. There is a gap in Elisha Carbey's memory. |
10 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
52 |
Accused of a crime |