Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Go undercover to investigate an enemy. |
4 |
31 |
Ellwood Mckinney learn something Ellwood Mckinney should not have – a corporate secret, a political scandal – which Ellwood Mckinney can profit from illegally. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
6 |
38 |
Voluntarily left Corporate Agent |
6 |
38 |
Became a Scholar (Field Researcher). |
6 |
42 |
A disaster leaves several injured, and others blame Ellwood Mckinney, forcing Ellwood Mckinney to leave Ellwood Mckinney's career. Gain a Rival. |
6 |
42 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
42 |
Failed to qualify for Explorer (Scout). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
45 |
Find an Alien Artifact. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
51 |
Ellwood Mckinney run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Became a Citizen (Worker). |
10 |
52 |
Ellwood Mckinney gain experience in a technical field as a computer operator or surveyor. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |