Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Refused to criticise a questionable political leader on Elmer Thorebourne's homeworld. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
28 |
Crime pays off. Gain victim as Enemy. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
38 |
A crime lord considers Elmer Thorebourne his protégé. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Thief (Rogue). |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
40 |
Backstab a fellow rogue for personal gain. |
6 |
42 |
Promoted to Rogue (Enforcer) rank 3. |
7 |
42 |
Continued as Rogue (Enforcer). |
7 |
44 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Rogue (Enforcer) rank 4. |
8 |
46 |
Continued as Rogue (Enforcer). |
8 |
49 |
Betrayed by a friend. One of Elmer Thorebourne's Contacts or Allies betrays Elmer Thorebourne, ending Elmer Thorebourne's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
49 |
Became a Scout (Explorer). |
9 |
53 |
Spend several years jumping from world to world in Elmer Thorebourne's scout ship. |
9 |
53 |
Forced to continue current assignment. |
9 |
53 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |