Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Kicked out of military academy. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
23 |
Works is especially well received and popular, making Emmit Grain a minor celebrity |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Imperial trade restrictions force Emmit Grain out of business. |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
39 |
Offered job by a patron. Now owe him a favor. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Returned to Merchant (Merchant Marine). |
7 |
43 |
Smuggle illegal items onto a planet. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Voluntarily left Merchant Marine |
8 |
43 |
Became a Citizen (Corporate). |
8 |
44 |
Emmit Grain befriend a superior in the corporation or the colony. |
9 |
47 |
Continued as Citizen (Corporate). |
9 |
48 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
51 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |