Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Nearly killed. Owe 8,750 for medical bills. |
2 |
19 |
Failed to qualify for Pirate (Rogue). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Find valuable salvage. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
25 |
Emmit Henry do not know what happened to Emmit Henry. There is a gap in Emmit Henry's memory. |
4 |
25 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Nearly killed. Owe 7,500 for medical bills. |
5 |
29 |
Failed to qualify for Journalist (Entertainer). |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Continued as Drifter (Wanderer). |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
41 |
Nearly killed. Owe 17,500 for medical bills. |
8 |
41 |
Switched to Citizen (Corporate). |
8 |
44 |
Emmit Henry learn something Emmit Henry should not have – a corporate secret, a political scandal – which Emmit Henry can profit from illegally. |
8 |
44 |
Gain a criminal contact. |
8 |
45 |
Promoted to Citizen (Corporate) rank 1. |
9 |
45 |
Continued as Citizen (Corporate). |
9 |
49 |
Emmit Henry's business expands, Emmit Henry's corporation grows, or the colony thrives. |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Citizen (Corporate). |
10 |
50 |
Emmit Henry gain experience in a technical field as a computer operator or surveyor. |