Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
Enrique Schmidt went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Failed to qualify for Colonist (Citizen). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Became a Scout (Surveyor). |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
31 |
Became a Merchant (Free Trader). |
6 |
34 |
Moved to a new world. |
6 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
35 |
Continued as Merchant (Free Trader). |
7 |
38 |
A series of bad deals and decisions force Enrique Schmidt into bankruptcy. Enrique Schmidt salvages what Enrique Schmidt can. |
8 |
38 |
Failed to qualify for Field Researcher (Scholar). |
8 |
38 |
Returned to Drifter (Barbarian). |
8 |
39 |
Suffer from a life-threatening illness. |
9 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
39 |
Retired at age 39. |
9 |
39 |
Retired. |
9 |
41 |
Moved to a new world. |
10 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |