Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Ephraim Hand far from home. |
2 |
20 |
Became a Merchant (Broker). |
2 |
23 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
30 |
Embroiled in legal trouble. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Army (Infantry) with the new title Private. |
5 |
34 |
Good fortune |
5 |
36 |
Attempt at commissioned failed. |
5 |
36 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
6 |
36 |
Continued as Army (Infantry). |
6 |
38 |
Advanced training in a specialist field |
6 |
40 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Army (Cavalry) with previous rank. |
7 |
43 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
48 |
Ephraim Hand run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
Someone more charismatic but less devout than Ephraim Hand has become Ephraim Hand's superior. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
53 |
Ephraim Hand is chosen to represent Ephraim Hand's faith in a vid show or other highly public forum. |
11 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |