Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
25 |
Find an Alien Artifact. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
28 |
Go undercover to investigate an enemy. |
4 |
28 |
A revolution, attack or other unusual event throws Ephriam Lynch's life into chaos, forcing Ephriam Lynch to leave the planet. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
38 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
39 |
Voluntarily left Pirate |
7 |
39 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
41 |
Study Language (Vilani (1st Imperium)) as a hobby. |
7 |
43 |
Graduated. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
A good deal ensures Ephriam Lynch is living the high life for a few years. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
A sudden war destroys Ephriam Lynch's trade routes and contacts, forcing Ephriam Lynch to flee that region of space. |
9 |
50 |
Gain rebels as Enemy |
10 |
50 |
Became a Noble (Administrator) with the new title Assistant. |
10 |
53 |
Refused a challenge to a duel for Ephriam Lynch's honour and standing. |
10 |
54 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |