Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Eric Mcandrew inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
25 |
Established a network of contacts. Gain 2 contacts. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Befriended by a senior agent. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
32 |
Returned to Agent (Corporate Agent). |
6 |
33 |
Eric Mcandrew went above and beyond the call of duty. |
6 |
36 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
36 |
Continued as Agent (Corporate Agent). |
7 |
40 |
Established a network of contacts. Gain 1 contacts. |
7 |
40 |
Promoted to Agent (Corporate Agent) rank 3. |
8 |
40 |
Continued as Agent (Corporate Agent). |
8 |
41 |
Go undercover to investigate an enemy. |
8 |
41 |
Arrested |
8 |
44 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Became a Prisoner (Thug). |
9 |
45 |
Offended a prison gang Eric Mcandrew tried to join. Gain an Enemy. |
9 |
48 |
Promoted to Prisoner (Thug) rank 1. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Switched to Prisoner (Inmate) with previous rank. |
10 |
49 |
Hire a new lawyer. |
10 |
52 |
Paroled from prison. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Opponents of Eric Mcandrew's belief system ambush Eric Mcandrew. |
11 |
55 |
Nearly killed. Owe 40,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |