Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Essie Casey foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Gained a contact. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Essie Casey is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
29 |
Became a Agent (Corporate Agent). |
4 |
32 |
Essie Casey went above and beyond the call of duty. |
4 |
33 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
33 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Good fortune |
6 |
37 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Rewarded for a successful mission. |
7 |
41 |
Continued as Agent (Corporate Agent). |
7 |
45 |
Go undercover to investigate an enemy. |
7 |
45 |
A job goes wrong, forcing Essie Casey to flee off-planet. |
7 |
45 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
8 |
45 |
Continued as Agent (Corporate Agent). |
8 |
46 |
Go undercover to investigate an enemy. |
8 |
47 |
Essie Casey learn something Essie Casey should not have – a corporate secret, a political scandal – which Essie Casey can profit from illegally. |
9 |
49 |
Voluntarily left Corporate Agent |
9 |
49 |
Became a Scout (Explorer). |
9 |
51 |
Serve as the courier for an important message from the Imperium. |
9 |
53 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |