Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Ethel Mills's time in the scouts. |
2 |
19 |
Became a Citizen (Worker). |
2 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
23 |
Promoted to Citizen (Worker) rank 1. |
3 |
23 |
Continued as Citizen (Worker). |
3 |
24 |
Ethel Mills's business expands, Ethel Mills's corporation grows, or the colony thrives. |
3 |
27 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
29 |
Ethel Mills's business expands, Ethel Mills's corporation grows, or the colony thrives. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
34 |
Gained a contact. |
5 |
35 |
Promoted to Citizen (Worker) rank 3. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
42 |
Ethel Mills rise to a position of power in Ethel Mills's colony or corporation. |
7 |
43 |
Promoted to Citizen (Worker) rank 5. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Citizen (Worker) rank 6 with the new title Master Technician. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
50 |
Advanced training in a specialist field. |
9 |
51 |
Promoted to Citizen (Worker) rank 7. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
51 |
Became a Drifter (Scavenger). |
10 |
55 |
Contact with Government. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |