Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Evans Knight foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
25 |
Special assignment or duty on board ship. |
3 |
26 |
Continued as Navy (Flight). |
3 |
28 |
Evans Knight is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
28 |
Failed to qualify for Colonist (Citizen). |
4 |
28 |
Became a Drifter (Scavenger). |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Good fortune |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Find an Alien Artifact. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
47 |
Find valuable salvage. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
50 |
Find valuable salvage. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Failed to qualify for Merchant Academy. |
10 |
52 |
Switched to Drifter (Barbarian). |
10 |
55 |
Evans Knight run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |