Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
19 |
Study Art (Performing/Instrument) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
26 |
A sudden war destroys Flenn Nevil's trade routes and contacts, forcing Flenn Nevil to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Became a Rogue (Thief). |
3 |
28 |
Involved in a feud with a rival criminal organization. |
3 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
33 |
Arrested and charged. |
4 |
33 |
Hired a lawyer to beat the charges. |
4 |
34 |
Promoted to Rogue (Thief) rank 2. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
38 |
Accused of a crime |
5 |
38 |
Promoted to Rogue (Thief) rank 3. |
6 |
38 |
Became a Prisoner (Fixer). |
6 |
41 |
Vocational Training. |
7 |
42 |
Continued as Prisoner (Fixer). |
7 |
45 |
Parole hearing. |
7 |
46 |
Promoted to Prisoner (Fixer) rank 1. |
7 |
46 |
Paroled from prison. |
8 |
46 |
Became a Agent (Intelligence). |
8 |
47 |
Flenn Nevil's work ends up coming home with Flenn Nevil, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
51 |
Flenn Nevil is caught in the periphery of a scandal. |
9 |
51 |
Demoted to Believer (Holy Warrior) rank -1. |
10 |
51 |
Continued as Believer (Holy Warrior). |
10 |
53 |
Flenn Nevil faith enjoys an explosion of popularity largely thanks to Flenn Nevil's efforts. |
10 |
53 |
Promoted to Believer (Holy Warrior) rank 0. |
10 |
55 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |