Retired Lance Corporal Flenn Tow  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 56 M 5 (-1) 3 (-1) 1 (-2) 7 (0) 9 (1) 6 (0)531796
Outspoken, Sorrowful, Accident Prone
 
Skills
Admin 0
Athletics (Dexterity) 1
Carouse 1
Deception 1
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 0
Melee (Unarmed) 1
Persuade 1
Recon 1
Stealth 2
Streetwise 2
Survival 2
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Lance Corporal11
Drifter Wanderer 33
Drifter Scavenger 02
Citizen Corporate 12
Prisoner Fixer 01
Prisoner Thug 01
 
Name Type Affinity Enmity Power Influence Species
Shelby Hand Contact 0 1 1 2 Irhadre (M/56)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Marine (Star Marine) with the new title Marine.
1 21 A mission goes disastrously wrong due to Flenn Tow's commander’s error or incompetence, but Flenn Tow survive.
1 21 Cover for the commander and gain an Ally.
1 22 Attempt at commissioned failed.
1 22 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
2 22 Voluntarily left Star Marine
2 22 Failed to qualify for Line/Crew (Navy).
2 22 Became a Drifter (Wanderer).
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Continued as Drifter (Wanderer).
3 29 Offered job by a patron. Now owe him a favor.
3 30 Promoted to Drifter (Wanderer) rank 2.
4 30 Failed to qualify for Administrator (Noble).
4 30 Switched to Drifter (Scavenger).
4 34 Flenn Tow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 34 Failed to qualify for Physician (Scholar).
5 34 Continued as Drifter (Scavenger).
5 38 Suffer from a life-threatening illness.
6 38 Became a Citizen (Corporate).
6 42 Flenn Tow learn something Flenn Tow should not have – a corporate secret, a political scandal – which Flenn Tow can profit from illegally.
6 42 Gain a criminal contact.
6 42 Promoted to Citizen (Corporate) rank 1.
7 42 Continued as Citizen (Corporate).
7 44 Lost eye or limb. Owe 2,500 for medical bills.
8 44 Returned to Drifter (Wanderer).
8 45 Attempted a risky adventure and was sent to prison.
8 48 Promoted to Drifter (Wanderer) rank 3.
9 48 Became a Prisoner (Fixer).
9 50 Assigned to difficult or backbreaking labour.
10 52 Aging Crisis. Owe 20,000 for medical bills.
10 52 Retired at age 52.
10 52 Switched to Prisoner (Thug) with previous rank.
10 55 Hire a new lawyer.
11 56 Aging Crisis. Owe 60,000 for medical bills.
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