Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
24 |
Win a prestigious prize for Fletcher Whitlock's work. |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
29 |
Make a breakthrough in Fletcher Whitlock's field. |
4 |
30 |
Voluntarily left Scientist |
4 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Fletcher Whitlock run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Find an Alien Artifact. |
6 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Good fortune |
7 |
46 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
46 |
Voluntarily left Scavenger |
8 |
46 |
Became a Scout (Surveyor). |
8 |
49 |
Fletcher Whitlock spend a great deal of time on the fringes of Charted Space. |
8 |
49 |
Gain a contact in an alien race. |
8 |
50 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
54 |
Fletcher Whitlock inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |