Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
32 |
Moved to a new world. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
33 |
Betrayed by a friend. One of Fred Graham's Contacts or Allies betrays Fred Graham, ending Fred Graham's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Fred Graham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Fred Graham is caught in the periphery of a scandal. |
7 |
39 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
8 |
41 |
Voluntarily left Missionary/Humanitarian |
8 |
41 |
Became a Entertainer (Artist). |
8 |
45 |
Invited to take part in a controversial event or exhibition that injures Fred Graham's social standing. |
8 |
45 |
Promoted to Entertainer (Artist) rank 1. |
9 |
45 |
Continued as Entertainer (Artist). |
9 |
49 |
Lost eye or limb. Owe 1,250 for medical bills. |
10 |
49 |
Returned to Drifter (Scavenger). |
10 |
50 |
Attempted a risky adventure and was wildly successful. |