Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Agent (Intelligence). |
2 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
29 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
29 |
Continued as Agent (Intelligence). |
3 |
33 |
Advanced training in a specialist field. |
3 |
33 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
33 |
Continued as Agent (Intelligence). |
4 |
37 |
Advanced training in a specialist field. |
4 |
37 |
Promoted to Agent (Intelligence) rank 3. |
5 |
37 |
Continued as Agent (Intelligence). |
5 |
38 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
38 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
42 |
Involved in the planning of an impressive heist. |
7 |
42 |
Continued as Rogue (Pirate). |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
47 |
Amnesia. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
49 |
Offered job by a patron. Now owe him a favor. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Freddie Candy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |