Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Refuse to join a cheat in some fashion. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Injured. Fully recovered. |
2 |
26 |
Promoted to Scholar (Physician) rank 2. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
A disaster leaves several injured, and others blame Gale Laroche, forcing Gale Laroche to leave Gale Laroche's career. Gain a Rival. |
3 |
30 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
30 |
Became a Agent (Corporate Agent). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
Befriended by a senior agent. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
46 |
Gale Laroche's work ends up coming home with Gale Laroche, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
49 |
Spend time with an alien race. Gain a contact. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
54 |
Moved to a new world. |
9 |
54 |
Promoted to Drifter (Scavenger) rank 1. |