Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Make an unexpected connection outside Gale Robson's normal circles. Gain a Contact. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Severely injured. Owe 25,000 for medical bills. |
4 |
30 |
Became a Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Gale Robson's scout ship. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Gained a contact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Returned to Merchant (Merchant Marine). |
6 |
40 |
Make an unexpected connection outside Gale Robson's normal circles. Gain a Contact. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Given advanced training in a specialist field |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Gale Robson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
49 |
Became a Entertainer (Artist). |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |