Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Severely injured. Owe 1,250 for medical bills. |
2 |
20 |
Became a Rogue (Thief). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
28 |
Arrested and charged. |
3 |
28 |
Failed to defend self. Gain an Enemy and go to prison. |
3 |
28 |
Promoted to Rogue (Thief) rank 2. |
4 |
28 |
Became a Prisoner (Inmate). |
4 |
31 |
Disgraced. Word of Gene Lewis's criminal past reaches Gene Lewis's homeworld. |
5 |
32 |
Continued as Prisoner (Inmate). |
5 |
33 |
A guard takes a dislike to Gene Lewis. |
6 |
36 |
Switched to Prisoner (Thug) with previous rank. |
6 |
38 |
Gene Lewis gain a new Rival among the inmates or guards. |
6 |
40 |
Promoted to Prisoner (Thug) rank 1. |
6 |
40 |
Paroled from prison. |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
43 |
Gene Lewis do not know what happened to Gene Lewis. There is a gap in Gene Lewis's memory. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Gene Lewis come into conflict with a splinter group Gene Lewis's own religion which maintains Gene Lewis's version is the wrong one. Gain 3 Rivals. |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
46 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Returned to Believer (Missionary/Humanitarian). |
10 |
47 |
Gene Lewis accepted an offer of inducements to betray Gene Lewis's faith. Gain 210,000 in cash. |
10 |
50 |
Forced to muster out. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired. |
11 |
51 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |