Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Given a special assignment or duty in Gerard Remmington's unit. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Cavalry |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Attacked by enemies that Gerard Remmington easily defeat. |
2 |
25 |
Gain Enemy if Gerard Remmington don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Gerard Remmington do not know what happened to Gerard Remmington. There is a gap in Gerard Remmington's memory. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
37 |
Moved to a new world. |
5 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
42 |
Rewarded for a successful mission. |
6 |
42 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
45 |
Hard times caused by a lack of interstellar trade costs Gerard Remmington's job. |
8 |
45 |
Failed to qualify for Field Researcher (Scholar). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
A sudden war destroys Gerard Remmington's trade routes and contacts, forcing Gerard Remmington to flee that region of space. |
8 |
47 |
Gain rebels as Enemy |
9 |
47 |
Switched to Drifter (Wanderer). |
9 |
51 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
A notable academic consults with Gerard Remmington about a publication or documentary he is working on. Gain a Contact in academia. |