Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Gerhard Delagney inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Failed to qualify for Infantry (Army). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Rewarded for a successful mission. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
42 |
Encounter a Psionic institute. |
7 |
42 |
Tested for psionic powers |
7 |
43 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
43 |
Became a Psion (Wild Talent). |
8 |
47 |
Achieve a new level of discipline in Gerhard Delagney's powers/ |
8 |
47 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
9 |
47 |
Continued as Psion (Wild Talent). |
9 |
49 |
Pick up potentially useful information using Gerhard Delagney's psychic powers. |
10 |
51 |
Continued as Psion (Wild Talent). |
10 |
54 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |