Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Cavalry (Army). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Granville Mason run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Agent (Corporate Agent). |
3 |
26 |
Given specialist training in vehicles. |
3 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Granville Mason went above and beyond the call of duty. |
4 |
33 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
33 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Find Ancient Technology. |
5 |
37 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
37 |
Continued as Agent (Corporate Agent). |
6 |
41 |
An investigation takes on a dangerous turn. |
6 |
41 |
Granville Mason's work ends up coming home with Granville Mason, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
41 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
7 |
41 |
Voluntarily left Corporate Agent |
7 |
41 |
Became a Rogue (Thief). |
7 |
43 |
Involved in a gambling ring. |
7 |
45 |
Promoted to Rogue (Thief) rank 1. |
8 |
45 |
Continued as Rogue (Thief). |
8 |
48 |
Granville Mason spend months in the dangerous criminal underworld. |
8 |
49 |
Promoted to Rogue (Thief) rank 2. |
9 |
49 |
Attempted to change assignments. |
9 |
49 |
Switched to Rogue (Pirate) with the new title Corporal and previous rank. |
9 |
53 |
Betrayed by a friend. One of Granville Mason's Contacts or Allies betrays Granville Mason, ending Granville Mason's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Retired at age 53. |